mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-23 07:58:09 +00:00
restoring this shit cause fuck it
This commit is contained in:
@@ -1,8 +1,7 @@
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[gd_scene load_steps=5 format=3 uid="uid://cm6nbstl2uceh"]
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[gd_scene load_steps=4 format=3 uid="uid://cm6nbstl2uceh"]
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[ext_resource type="Script" uid="uid://ds3idw2a2udai" path="res://Scripts/Parts/CoinHeavenAllCoinsBonus.gd" id="1_pr18t"]
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[ext_resource type="Script" uid="uid://co6tjg3w6qpd8" path="res://Scripts/Parts/LabelFontChanger.gd" id="1_rbqyi"]
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[ext_resource type="Resource" uid="uid://8dcuxbc3h2u2" path="res://Resources/ThemedResources/Font.tres" id="2_pr18t"]
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[ext_resource type="Script" uid="uid://dt2p68xl462v2" path="res://Scripts/Parts/TextShadowColourChanger.gd" id="3_uimg1"]
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[node name="CoinHeavenAllCoinsBonus" type="Node"]
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@@ -38,7 +37,6 @@ horizontal_alignment = 1
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[node name="LabelFontChanger" type="Node" parent="." node_paths=PackedStringArray("labels")]
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script = ExtResource("1_rbqyi")
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labels = [NodePath("../CanvasLayer/VBoxContainer/Label"), NodePath("../CanvasLayer/VBoxContainer/Label2")]
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resource = ExtResource("2_pr18t")
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metadata/_custom_type_script = "uid://co6tjg3w6qpd8"
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[node name="TextShadowColourChanger" type="Node" parent="." node_paths=PackedStringArray("labels")]
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@@ -12,6 +12,5 @@ texture = ExtResource("2_bd4qu")
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[node name="PlayerDetection" parent="." index="1"]
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visible = true
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priority = 1
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[connection signal="player_entered" from="PlayerDetection" to="." method="deactivate_all_generators" unbinds=1]
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35
Scenes/Prefabs/LevelObjects/FireWindArea.tscn
Executable file → Normal file
35
Scenes/Prefabs/LevelObjects/FireWindArea.tscn
Executable file → Normal file
@@ -1,38 +1,5 @@
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[gd_scene load_steps=7 format=3 uid="uid://ce7bsqjar4lef"]
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[gd_scene load_steps=2 format=3 uid="uid://ce7bsqjar4lef"]
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[ext_resource type="PackedScene" uid="uid://biq8pga47n6wj" path="res://Scenes/Prefabs/LevelObjects/SnowStormWind.tscn" id="1_06dxk"]
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[sub_resource type="Curve" id="Curve_0tjo2"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.894444, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_68lil"]
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curve = SubResource("Curve_0tjo2")
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[sub_resource type="Gradient" id="Gradient_trgsh"]
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offsets = PackedFloat32Array(0.016129, 1)
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colors = PackedColorArray(0.968627, 0.223529, 0.0627451, 1, 1, 0.666667, 0.278431, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_xobr7"]
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gradient = SubResource("Gradient_trgsh")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_qsyrt"]
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particle_flag_disable_z = true
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emission_shape_scale = Vector3(1, 15, 1)
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emission_shape = 3
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emission_box_extents = Vector3(1, 8, 1)
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spread = 0.0
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initial_velocity_min = 100.0
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initial_velocity_max = 500.0
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angular_velocity_min = -720.0
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angular_velocity_max = 720.0
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gravity = Vector3(0, 0, 0)
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scale_max = 3.0
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color_initial_ramp = SubResource("GradientTexture1D_xobr7")
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alpha_curve = SubResource("CurveTexture_68lil")
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anim_offset_max = 1.0
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[node name="WindArea" instance=ExtResource("1_06dxk")]
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[node name="GPUParticles2D" parent="CanvasLayer/Control" index="0"]
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process_material = SubResource("ParticleProcessMaterial_qsyrt")
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3
Scenes/Prefabs/LevelObjects/LongCastleBridge.tscn
Executable file → Normal file
3
Scenes/Prefabs/LevelObjects/LongCastleBridge.tscn
Executable file → Normal file
@@ -67,6 +67,3 @@ position = Vector2(-999, 0)
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[node name="CastleBridgeSegment13" parent="Bridge" index="15"]
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visible = false
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position = Vector2(-999, 0)
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[node name="Axe" parent="." index="1"]
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process_mode = 1
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0
Scenes/Prefabs/LevelObjects/PickAPathPoint.tscn
Executable file → Normal file
0
Scenes/Prefabs/LevelObjects/PickAPathPoint.tscn
Executable file → Normal file
0
Scenes/Prefabs/LevelObjects/PickAPathTeleport.tscn
Executable file → Normal file
0
Scenes/Prefabs/LevelObjects/PickAPathTeleport.tscn
Executable file → Normal file
@@ -1,37 +1,5 @@
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[gd_scene load_steps=7 format=3 uid="uid://bsbw8ygiek677"]
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[gd_scene load_steps=2 format=3 uid="uid://bsbw8ygiek677"]
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[ext_resource type="PackedScene" uid="uid://biq8pga47n6wj" path="res://Scenes/Prefabs/LevelObjects/SnowStormWind.tscn" id="1_j6qfh"]
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[sub_resource type="Curve" id="Curve_0tjo2"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.894444, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_68lil"]
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curve = SubResource("Curve_0tjo2")
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[sub_resource type="Gradient" id="Gradient_rm4lv"]
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colors = PackedColorArray(0.729412, 0.380392, 0.0666667, 1, 1, 0.85098, 0.698039, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_mfqx0"]
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gradient = SubResource("Gradient_rm4lv")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_xcyfj"]
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particle_flag_disable_z = true
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emission_shape_scale = Vector3(1, 15, 1)
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emission_shape = 3
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emission_box_extents = Vector3(1, 8, 1)
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spread = 0.0
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initial_velocity_min = 100.0
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initial_velocity_max = 500.0
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angular_velocity_min = -720.0
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angular_velocity_max = 720.0
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gravity = Vector3(0, 0, 0)
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scale_max = 3.0
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color_initial_ramp = SubResource("GradientTexture1D_mfqx0")
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alpha_curve = SubResource("CurveTexture_68lil")
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anim_offset_max = 1.0
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[node name="SandStormArea" instance=ExtResource("1_j6qfh")]
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[node name="GPUParticles2D" parent="CanvasLayer/Control" index="0"]
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process_material = SubResource("ParticleProcessMaterial_xcyfj")
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37
Scenes/Prefabs/LevelObjects/SnowStormWind.tscn
Executable file → Normal file
37
Scenes/Prefabs/LevelObjects/SnowStormWind.tscn
Executable file → Normal file
@@ -1,40 +1,5 @@
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[gd_scene load_steps=7 format=3 uid="uid://biq8pga47n6wj"]
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[gd_scene load_steps=2 format=3 uid="uid://biq8pga47n6wj"]
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[ext_resource type="PackedScene" uid="uid://ccxhom4wrgfv4" path="res://Scenes/Prefabs/LevelObjects/WindArea.tscn" id="1_trgsh"]
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[sub_resource type="Curve" id="Curve_0tjo2"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.894444, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_68lil"]
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curve = SubResource("Curve_0tjo2")
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[sub_resource type="Gradient" id="Gradient_trgsh"]
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colors = PackedColorArray(0.298039, 0.298039, 0.470588, 1, 1, 1, 1, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_xobr7"]
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gradient = SubResource("Gradient_trgsh")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ulo86"]
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particle_flag_disable_z = true
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emission_shape_scale = Vector3(1, 15, 1)
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emission_shape = 3
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emission_box_extents = Vector3(1, 8, 1)
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spread = 0.0
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initial_velocity_min = 100.0
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initial_velocity_max = 500.0
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angular_velocity_min = -720.0
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angular_velocity_max = 720.0
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gravity = Vector3(0, 0, 0)
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scale_max = 3.0
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color_initial_ramp = SubResource("GradientTexture1D_xobr7")
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alpha_curve = SubResource("CurveTexture_68lil")
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anim_offset_max = 1.0
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[node name="WindArea" instance=ExtResource("1_trgsh")]
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[node name="GPUParticles2D" parent="CanvasLayer/Control" index="0"]
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material = null
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amount = 128
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texture = null
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process_material = SubResource("ParticleProcessMaterial_ulo86")
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@@ -1,7 +1,6 @@
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[gd_scene load_steps=4 format=3 uid="uid://ccwil8rmgvund"]
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[gd_scene load_steps=3 format=3 uid="uid://ccwil8rmgvund"]
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[ext_resource type="Script" uid="uid://co6tjg3w6qpd8" path="res://Scripts/Parts/LabelFontChanger.gd" id="1_jxnhn"]
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[ext_resource type="Resource" uid="uid://8dcuxbc3h2u2" path="res://Resources/ThemedResources/Font.tres" id="2_fxuqy"]
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[ext_resource type="Script" uid="uid://dt2p68xl462v2" path="res://Scripts/Parts/TextShadowColourChanger.gd" id="3_8hggr"]
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[node name="TextLabel" type="Label"]
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@@ -13,7 +12,6 @@ uppercase = true
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[node name="LabelFontChanger" type="Node" parent="." node_paths=PackedStringArray("labels")]
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script = ExtResource("1_jxnhn")
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labels = [NodePath("..")]
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resource = ExtResource("2_fxuqy")
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metadata/_custom_type_script = "uid://co6tjg3w6qpd8"
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[node name="TextShadowColourChanger" type="Node" parent="." node_paths=PackedStringArray("labels")]
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0
Scenes/Prefabs/LevelObjects/UpsideDownGravityArea.tscn
Executable file → Normal file
0
Scenes/Prefabs/LevelObjects/UpsideDownGravityArea.tscn
Executable file → Normal file
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