restoring this shit cause fuck it

This commit is contained in:
JHDev2006
2025-10-17 22:27:44 +01:00
parent 46508e55db
commit 4dce07b7c8
405 changed files with 131236 additions and 98455 deletions

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@@ -1,8 +1,7 @@
[gd_scene load_steps=5 format=3 uid="uid://cm6nbstl2uceh"]
[gd_scene load_steps=4 format=3 uid="uid://cm6nbstl2uceh"]
[ext_resource type="Script" uid="uid://ds3idw2a2udai" path="res://Scripts/Parts/CoinHeavenAllCoinsBonus.gd" id="1_pr18t"]
[ext_resource type="Script" uid="uid://co6tjg3w6qpd8" path="res://Scripts/Parts/LabelFontChanger.gd" id="1_rbqyi"]
[ext_resource type="Resource" uid="uid://8dcuxbc3h2u2" path="res://Resources/ThemedResources/Font.tres" id="2_pr18t"]
[ext_resource type="Script" uid="uid://dt2p68xl462v2" path="res://Scripts/Parts/TextShadowColourChanger.gd" id="3_uimg1"]
[node name="CoinHeavenAllCoinsBonus" type="Node"]
@@ -38,7 +37,6 @@ horizontal_alignment = 1
[node name="LabelFontChanger" type="Node" parent="." node_paths=PackedStringArray("labels")]
script = ExtResource("1_rbqyi")
labels = [NodePath("../CanvasLayer/VBoxContainer/Label"), NodePath("../CanvasLayer/VBoxContainer/Label2")]
resource = ExtResource("2_pr18t")
metadata/_custom_type_script = "uid://co6tjg3w6qpd8"
[node name="TextShadowColourChanger" type="Node" parent="." node_paths=PackedStringArray("labels")]

View File

@@ -12,6 +12,5 @@ texture = ExtResource("2_bd4qu")
[node name="PlayerDetection" parent="." index="1"]
visible = true
priority = 1
[connection signal="player_entered" from="PlayerDetection" to="." method="deactivate_all_generators" unbinds=1]

35
Scenes/Prefabs/LevelObjects/FireWindArea.tscn Executable file → Normal file
View File

@@ -1,38 +1,5 @@
[gd_scene load_steps=7 format=3 uid="uid://ce7bsqjar4lef"]
[gd_scene load_steps=2 format=3 uid="uid://ce7bsqjar4lef"]
[ext_resource type="PackedScene" uid="uid://biq8pga47n6wj" path="res://Scenes/Prefabs/LevelObjects/SnowStormWind.tscn" id="1_06dxk"]
[sub_resource type="Curve" id="Curve_0tjo2"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.894444, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_68lil"]
curve = SubResource("Curve_0tjo2")
[sub_resource type="Gradient" id="Gradient_trgsh"]
offsets = PackedFloat32Array(0.016129, 1)
colors = PackedColorArray(0.968627, 0.223529, 0.0627451, 1, 1, 0.666667, 0.278431, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_xobr7"]
gradient = SubResource("Gradient_trgsh")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_qsyrt"]
particle_flag_disable_z = true
emission_shape_scale = Vector3(1, 15, 1)
emission_shape = 3
emission_box_extents = Vector3(1, 8, 1)
spread = 0.0
initial_velocity_min = 100.0
initial_velocity_max = 500.0
angular_velocity_min = -720.0
angular_velocity_max = 720.0
gravity = Vector3(0, 0, 0)
scale_max = 3.0
color_initial_ramp = SubResource("GradientTexture1D_xobr7")
alpha_curve = SubResource("CurveTexture_68lil")
anim_offset_max = 1.0
[node name="WindArea" instance=ExtResource("1_06dxk")]
[node name="GPUParticles2D" parent="CanvasLayer/Control" index="0"]
process_material = SubResource("ParticleProcessMaterial_qsyrt")

3
Scenes/Prefabs/LevelObjects/LongCastleBridge.tscn Executable file → Normal file
View File

@@ -67,6 +67,3 @@ position = Vector2(-999, 0)
[node name="CastleBridgeSegment13" parent="Bridge" index="15"]
visible = false
position = Vector2(-999, 0)
[node name="Axe" parent="." index="1"]
process_mode = 1

0
Scenes/Prefabs/LevelObjects/PickAPathPoint.tscn Executable file → Normal file
View File

0
Scenes/Prefabs/LevelObjects/PickAPathTeleport.tscn Executable file → Normal file
View File

View File

@@ -1,37 +1,5 @@
[gd_scene load_steps=7 format=3 uid="uid://bsbw8ygiek677"]
[gd_scene load_steps=2 format=3 uid="uid://bsbw8ygiek677"]
[ext_resource type="PackedScene" uid="uid://biq8pga47n6wj" path="res://Scenes/Prefabs/LevelObjects/SnowStormWind.tscn" id="1_j6qfh"]
[sub_resource type="Curve" id="Curve_0tjo2"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.894444, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_68lil"]
curve = SubResource("Curve_0tjo2")
[sub_resource type="Gradient" id="Gradient_rm4lv"]
colors = PackedColorArray(0.729412, 0.380392, 0.0666667, 1, 1, 0.85098, 0.698039, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_mfqx0"]
gradient = SubResource("Gradient_rm4lv")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_xcyfj"]
particle_flag_disable_z = true
emission_shape_scale = Vector3(1, 15, 1)
emission_shape = 3
emission_box_extents = Vector3(1, 8, 1)
spread = 0.0
initial_velocity_min = 100.0
initial_velocity_max = 500.0
angular_velocity_min = -720.0
angular_velocity_max = 720.0
gravity = Vector3(0, 0, 0)
scale_max = 3.0
color_initial_ramp = SubResource("GradientTexture1D_mfqx0")
alpha_curve = SubResource("CurveTexture_68lil")
anim_offset_max = 1.0
[node name="SandStormArea" instance=ExtResource("1_j6qfh")]
[node name="GPUParticles2D" parent="CanvasLayer/Control" index="0"]
process_material = SubResource("ParticleProcessMaterial_xcyfj")

37
Scenes/Prefabs/LevelObjects/SnowStormWind.tscn Executable file → Normal file
View File

@@ -1,40 +1,5 @@
[gd_scene load_steps=7 format=3 uid="uid://biq8pga47n6wj"]
[gd_scene load_steps=2 format=3 uid="uid://biq8pga47n6wj"]
[ext_resource type="PackedScene" uid="uid://ccxhom4wrgfv4" path="res://Scenes/Prefabs/LevelObjects/WindArea.tscn" id="1_trgsh"]
[sub_resource type="Curve" id="Curve_0tjo2"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.894444, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
point_count = 3
[sub_resource type="CurveTexture" id="CurveTexture_68lil"]
curve = SubResource("Curve_0tjo2")
[sub_resource type="Gradient" id="Gradient_trgsh"]
colors = PackedColorArray(0.298039, 0.298039, 0.470588, 1, 1, 1, 1, 1)
[sub_resource type="GradientTexture1D" id="GradientTexture1D_xobr7"]
gradient = SubResource("Gradient_trgsh")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ulo86"]
particle_flag_disable_z = true
emission_shape_scale = Vector3(1, 15, 1)
emission_shape = 3
emission_box_extents = Vector3(1, 8, 1)
spread = 0.0
initial_velocity_min = 100.0
initial_velocity_max = 500.0
angular_velocity_min = -720.0
angular_velocity_max = 720.0
gravity = Vector3(0, 0, 0)
scale_max = 3.0
color_initial_ramp = SubResource("GradientTexture1D_xobr7")
alpha_curve = SubResource("CurveTexture_68lil")
anim_offset_max = 1.0
[node name="WindArea" instance=ExtResource("1_trgsh")]
[node name="GPUParticles2D" parent="CanvasLayer/Control" index="0"]
material = null
amount = 128
texture = null
process_material = SubResource("ParticleProcessMaterial_ulo86")

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=4 format=3 uid="uid://ccwil8rmgvund"]
[gd_scene load_steps=3 format=3 uid="uid://ccwil8rmgvund"]
[ext_resource type="Script" uid="uid://co6tjg3w6qpd8" path="res://Scripts/Parts/LabelFontChanger.gd" id="1_jxnhn"]
[ext_resource type="Resource" uid="uid://8dcuxbc3h2u2" path="res://Resources/ThemedResources/Font.tres" id="2_fxuqy"]
[ext_resource type="Script" uid="uid://dt2p68xl462v2" path="res://Scripts/Parts/TextShadowColourChanger.gd" id="3_8hggr"]
[node name="TextLabel" type="Label"]
@@ -13,7 +12,6 @@ uppercase = true
[node name="LabelFontChanger" type="Node" parent="." node_paths=PackedStringArray("labels")]
script = ExtResource("1_jxnhn")
labels = [NodePath("..")]
resource = ExtResource("2_fxuqy")
metadata/_custom_type_script = "uid://co6tjg3w6qpd8"
[node name="TextShadowColourChanger" type="Node" parent="." node_paths=PackedStringArray("labels")]

0
Scenes/Prefabs/LevelObjects/UpsideDownGravityArea.tscn Executable file → Normal file
View File