changing text label colour

This commit is contained in:
JHDev2006
2025-10-04 10:54:08 +01:00
parent 982b5f691e
commit 49e6b39084
6 changed files with 92 additions and 7 deletions

View File

@@ -0,0 +1,79 @@
[gd_scene load_steps=4 format=3 uid="uid://o3ya33lcbn7y"]
[ext_resource type="Script" uid="uid://b5jrj8u7cx8id" path="res://Scripts/Parts/TilePropertyValue.gd" id="1_q3buy"]
[sub_resource type="FontFile" id="FontFile_wb64e"]
cache/0/16/0/ascent = 0.0
cache/0/16/0/descent = 0.0
cache/0/16/0/underline_position = 0.0
cache/0/16/0/underline_thickness = 0.0
cache/0/16/0/scale = 1.0
[sub_resource type="Theme" id="Theme_itros"]
default_font = SubResource("FontFile_wb64e")
[node name="TilePropertyColour" type="HBoxContainer"]
script = ExtResource("1_q3buy")
tile_property_name = "colour"
[node name="Label" type="Label" parent="."]
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
text = "PROPERTY_NAME:"
uppercase = true
[node name="CanvasLayer" type="CanvasLayer" parent="."]
layer = 2
visible = false
[node name="ColorRect" type="ColorRect" parent="CanvasLayer"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0, 0, 0, 0.69803923)
[node name="ColorPicker" type="ColorPicker" parent="CanvasLayer"]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -85.0
offset_top = -81.5
offset_right = 85.0
offset_bottom = 81.5
grow_horizontal = 2
grow_vertical = 2
theme = SubResource("Theme_itros")
theme_override_constants/sv_width = 128
theme_override_constants/sv_height = 128
sampler_visible = false
color_modes_visible = false
sliders_visible = false
presets_visible = false
[node name="Button" type="Button" parent="CanvasLayer/ColorPicker"]
layout_mode = 2
text = "CLOSE"
[node name="ColorRect" type="ColorRect" parent="."]
custom_minimum_size = Vector2(64, 0)
layout_mode = 2
[node name="Button" type="Button" parent="ColorRect"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
flat = true
[connection signal="start_value_changed" from="." to="ColorRect" method="set_color"]
[connection signal="color_changed" from="CanvasLayer/ColorPicker" to="." method="set_value"]
[connection signal="color_changed" from="CanvasLayer/ColorPicker" to="ColorRect" method="set_color"]
[connection signal="pressed" from="CanvasLayer/ColorPicker/Button" to="CanvasLayer" method="hide"]
[connection signal="pressed" from="ColorRect/Button" to="CanvasLayer" method="show"]

View File

@@ -9,6 +9,9 @@
color = Color(1, 1, 1, 1)
[sub_resource type="FontFile" id="FontFile_yptip"]
subpixel_positioning = 0
msdf_pixel_range = 14
msdf_size = 128
cache/0/16/0/ascent = 0.0
cache/0/16/0/descent = 0.0
cache/0/16/0/underline_position = 0.0
@@ -84,7 +87,6 @@ uppercase = true
unique_name_in_owner = true
layout_mode = 2
size_flags_horizontal = 3
text = "aadadadawsdad"
text_overrun_behavior = 3
uppercase = true

View File

@@ -10,8 +10,13 @@ script/source = "extends Node2D
@export var text := \"\"
@export_enum(\"Left\", \"Center\", \"Right\") var text_alignment := 0
@export var colour := Color.WHITE
func _process(_delta: float) -> void:
$TextLabel.text = text
$TextLabel.horizontal_alignment = text_alignment
$TextLabel.add_theme_color_override(\"font_color\", colour)
"
[node name="TextLabelOBJ" type="Node2D"]
@@ -26,7 +31,7 @@ offset_bottom = 8.0
[node name="EditorPropertyExposer" type="Node" parent="."]
script = ExtResource("2_xh6kd")
properties = Array[String](["text"])
properties = Array[String](["text", "text_alignment", "colour"])
metadata/_custom_type_script = "uid://ctfbuoxtnnl0q"
[node name="LevelEditorVisibleNode" type="Node2D" parent="."]

View File

@@ -44,13 +44,12 @@ metadata/_edit_use_anchors_ = true
unique_name_in_owner = true
material = SubResource("CanvasItemMaterial_qar1j")
position = Vector2(-64, 0)
emitting = false
amount = 64
texture = ExtResource("1_0tjo2")
lifetime = 2.0
draw_order = 1
emission_shape = 3
emission_rect_extents = Vector2(1, 8)
emission_rect_extents = Vector2(1, 128)
spread = 0.0
gravity = Vector2(0, 0)
initial_velocity_min = 100.0
@@ -61,7 +60,7 @@ anim_offset_max = 1.0
[node name="ResourceSetterNew" type="Node" parent="CanvasLayer/Control/Particles" node_paths=PackedStringArray("node_to_affect")]
script = ExtResource("3_sbjyn")
node_to_affect = NodePath("")
node_to_affect = NodePath("..")
property_name = "texture"
mode = 1
resource_json = ExtResource("4_qvx5e")

View File

@@ -7,7 +7,6 @@ func open_menu() -> void:
editing_start.emit()
$CanvasLayer.show()
func on_pressed() -> void:
set_value(Global.sanitize_string($CanvasLayer/Panel/VBoxContainer/TextEdit.text))
editing_finished.emit()

View File

@@ -69,7 +69,8 @@ func add_properties() -> void:
property.property_step = float(values[2])
elif i.type == TYPE_BOOL:
property = preload("uid://diqn7e5hqpbsk").instantiate()
elif i.type == TYPE_COLOR:
property = preload("uid://o3ya33lcbn7y").instantiate()
if property != null:
property.exit_changed.connect(set_can_exit)