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couple things, icr
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@@ -82,6 +82,8 @@ func handle_input() -> void:
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func slot_focused(idx := 0) -> void:
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selected_world = idx
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if Settings.file.audio.extra_sfx == 1:
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AudioManager.play_global_sfx("menu_move")
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func select_world() -> void:
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if owner is Level:
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