From 402440853bf1ecc90ae957ea74732cdb83becb21 Mon Sep 17 00:00:00 2001 From: JHDev2006 Date: Thu, 25 Sep 2025 13:27:46 +0100 Subject: [PATCH] no flag checkpoints no longer appear in ANN --- Scripts/Parts/Checkpoint.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Scripts/Parts/Checkpoint.gd b/Scripts/Parts/Checkpoint.gd index e28ae40..1c2914f 100644 --- a/Scripts/Parts/Checkpoint.gd +++ b/Scripts/Parts/Checkpoint.gd @@ -27,7 +27,7 @@ func _enter_tree() -> void: LevelPersistance.active_nodes = old_state.duplicate(true) func _ready() -> void: - if [Global.GameMode.CHALLENGE, Global.GameMode.MARATHON_PRACTICE].has(Global.current_game_mode): + if [Global.GameMode.CHALLENGE, Global.GameMode.MARATHON_PRACTICE].has(Global.current_game_mode) or Global.current_campaign == "SMBANN": queue_free() return if has_meta("is_flag") == false: