Updated Godot Editor Custom Icons

Wanted to turn the icons used in the Godot Editor into SVGs
This has literally ZERO effect on the Game itself. I just thought it'd be neat.
This commit is contained in:
KirbyKidJ
2025-10-04 16:16:35 -07:00
parent 6201f39e1f
commit 3f7423c72a
16 changed files with 40 additions and 20 deletions

View File

@@ -0,0 +1,44 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b5cfmaep0h3i8"
path="res://.godot/imported/Block.svg-b375fcdd7f9ff578f8f4e7f5bc50abc6.ctex"
metadata={
"has_editor_variant": true,
"vram_texture": false
}
[deps]
source_file="res://Assets/Sprites/Editor/Block.svg"
dest_files=["res://.godot/imported/Block.svg-b375fcdd7f9ff578f8f4e7f5bc50abc6.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=true
editor/convert_colors_with_editor_theme=true