From 3a4018c48a8b7e99e1e2e6bd8ec4f1707c8e76e9 Mon Sep 17 00:00:00 2001 From: JHDev2006 Date: Tue, 23 Sep 2025 22:01:07 +0100 Subject: [PATCH] text shadow colours are now based on a seperate image / json, INSTEAD OF THE FUCKING TERRAIN TILESET WHYYYYYYYYYYYYYYYY --- Assets/Sprites/UI/TextShadow.json | 12 ++++++ Assets/Sprites/UI/TextShadowColours.png | Bin 0 -> 108 bytes .../Sprites/UI/TextShadowColours.png.import | 40 ++++++++++++++++++ Scenes/Prefabs/GameHud.tscn | 9 ++-- 4 files changed, 56 insertions(+), 5 deletions(-) create mode 100644 Assets/Sprites/UI/TextShadow.json create mode 100644 Assets/Sprites/UI/TextShadowColours.png create mode 100644 Assets/Sprites/UI/TextShadowColours.png.import diff --git a/Assets/Sprites/UI/TextShadow.json b/Assets/Sprites/UI/TextShadow.json new file mode 100644 index 0000000..94118ba --- /dev/null +++ b/Assets/Sprites/UI/TextShadow.json @@ -0,0 +1,12 @@ +{ + "variations": { + "default": {"source": "TextShadowColours.png", "rect": [0, 0, 1, 1]}, + "Underground": {"source": "TextShadowColours.png", "rect": [1, 0, 1, 1]}, + "GhostHouse": {"link": "Underground"}, + "Snow": {"source": "TextShadowColours.png", "rect": [2, 0, 1, 1]}, + "Space": {"source": "TextShadowColours.png", "rect": [3, 0, 1, 1]}, + "Volcano": {"source": "TextShadowColours.png", "rect": [4, 0, 1, 1]}, + "Castle": {"source": "TextShadowColours.png", "rect": [5, 0, 1, 1]}, + "Bonus": {"source": "TextShadowColours.png", "rect": [6, 0, 1, 1]} + } +} diff --git a/Assets/Sprites/UI/TextShadowColours.png b/Assets/Sprites/UI/TextShadowColours.png new file mode 100644 index 0000000000000000000000000000000000000000..0599e1901041d8c6eae348de6d524b5a36f84e7b GIT binary patch literal 108 zcmeAS@N?(olHy`uVBq!ia0vp^>_E)O!3HFSxVM}Gaf*Z7ofy`glX(f`sCl|LhH%VG zo-%#<|NnPS%{};LvjB6y0ekbQeSB^97g>44t