From 397c375df9447112a337d37d37aa462557848e2a Mon Sep 17 00:00:00 2001 From: JoeMama Date: Sat, 25 Oct 2025 12:42:22 +0100 Subject: [PATCH] quick fix with checkpoint flags not appaearing in custom levels --- Scripts/Parts/Checkpoint.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Scripts/Parts/Checkpoint.gd b/Scripts/Parts/Checkpoint.gd index be425069..3e0052c9 100644 --- a/Scripts/Parts/Checkpoint.gd +++ b/Scripts/Parts/Checkpoint.gd @@ -35,7 +35,7 @@ func _ready() -> void: if Settings.file.difficulty.checkpoint_style != 0: queue_free() return - elif Settings.file.difficulty.checkpoint_style == 0: + elif Settings.file.difficulty.checkpoint_style == 0 and [Global.GameMode.CUSTOM_LEVEL, Global.GameMode.LEVEL_EDITOR].has(Global.current_game_mode) == false: queue_free() return if passed and PipeArea.exiting_pipe_id == -1 and Global.current_game_mode != Global.GameMode.LEVEL_EDITOR and Level.vine_return_level == "" and passed_checkpoints[passed_checkpoints.size() - 1] == id: