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you can now have more than 6 custom characters
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@@ -110,4 +110,7 @@ func apply_settings() -> void:
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for i in file.audio.keys():
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$Apply/Audio.set_value(i, file.audio[i])
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if Settings.file.game.has("characters"):
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Global.player_characters = Settings.file.game.characters
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var idx := 0
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for i in Settings.file.game.characters:
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Global.player_characters[idx] = int(i)
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idx += 1
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