mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 15:38:14 +00:00
added the game
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41
Scripts/UI/SpeedrunTypeSelect.gd
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41
Scripts/UI/SpeedrunTypeSelect.gd
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@@ -0,0 +1,41 @@
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extends Control
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signal selected
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signal cancelled
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var selected_index := 0
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var active := false
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func _ready() -> void:
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pass
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func _physics_process(delta: float) -> void:
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if active:
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if Input.is_action_just_pressed("ui_down"):
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selected_index += 1
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elif Input.is_action_just_pressed("ui_up"):
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selected_index -= 1
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selected_index = clamp(selected_index, 0, 1)
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if Input.is_action_just_pressed("ui_accept"):
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SpeedrunHandler.is_warp_run = bool(selected_index)
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selected.emit()
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close()
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elif Input.is_action_just_pressed("ui_back"):
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cancelled.emit()
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close()
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var idx := 0
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for i in [$Panel/VBoxContainer/Warpless/Cursor, $Panel/VBoxContainer/Any/Cursor]:
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i.modulate.a = int(selected_index == idx)
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idx += 1
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func open() -> void:
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show()
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$Panel/VBoxContainer/Warpless.grab_focus()
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await get_tree().create_timer(0.1, false).timeout
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active = true
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grab_focus()
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func close() -> void:
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active = false
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hide()
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