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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
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added the game
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25
Scripts/Parts/PickAPathTeleport.gd
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25
Scripts/Parts/PickAPathTeleport.gd
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@@ -0,0 +1,25 @@
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extends Node2D
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@export var reset_pos := Vector2.ZERO
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signal player_teleported
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func on_player_entered(_player: Player) -> void:
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if get_child_count() <= 1:
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for i in get_tree().get_nodes_in_group("Players"):
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teleport_player(i)
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return
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for i in get_children():
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if i is PickAPathPoint:
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if not i.crossed:
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for x in get_tree().get_nodes_in_group("Players"):
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teleport_player(x)
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return
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queue_free()
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func teleport_player(player: Player) -> void:
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for i in get_children():
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if i is PickAPathPoint:
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i.crossed = false
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player.teleport_player(reset_pos)
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player_teleported.emit()
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