mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 15:38:14 +00:00
added the game
This commit is contained in:
43
Scripts/Parts/DifficultySetter.gd
Normal file
43
Scripts/Parts/DifficultySetter.gd
Normal file
@@ -0,0 +1,43 @@
|
||||
extends Node
|
||||
|
||||
func damage_style_changed(new_value := 0) -> void:
|
||||
Settings.file.difficulty.damage_style = new_value
|
||||
|
||||
func checkpoint_changed(new_value := 0) -> void:
|
||||
Settings.file.difficulty.checkpoint_style = new_value
|
||||
|
||||
func inf_lives_changed(new_value := 0) -> void:
|
||||
Settings.file.difficulty.inf_lives = new_value
|
||||
|
||||
func flag_lives_changed(new_value := 0) -> void:
|
||||
Settings.file.difficulty.flagpole_lives = new_value
|
||||
|
||||
func time_limit_changed(new_value := 0) -> void:
|
||||
Settings.file.difficulty.time_limit = new_value
|
||||
|
||||
func game_over_changed(new_value := 0) -> void:
|
||||
Settings.file.difficulty.game_over_behaviour = new_value
|
||||
|
||||
func backscroll_changed(new_value := 0) -> void:
|
||||
Settings.file.difficulty.back_scroll = new_value
|
||||
|
||||
func level_design_changed(new_value := 0) -> void:
|
||||
Settings.file.difficulty.level_design = new_value
|
||||
|
||||
func extra_checkpoints_changed(new_value := 0) -> void:
|
||||
Settings.file.difficulty.extra_checkpoints = new_value
|
||||
|
||||
func lakitu_style_changed(new_value := 0) -> void:
|
||||
Settings.file.difficulty.lakitu_style = new_value
|
||||
|
||||
func set_value(value_name := "", value := 0) -> void:
|
||||
{
|
||||
"damage_style": damage_style_changed,
|
||||
"checkpoint_style": checkpoint_changed,
|
||||
"inf_lives": inf_lives_changed,
|
||||
"flagpole_lives": flag_lives_changed,
|
||||
"game_over": game_over_changed,
|
||||
"level_design": level_design_changed,
|
||||
"extra_checkpoints": extra_checkpoints_changed,
|
||||
"back_scroll": backscroll_changed
|
||||
}[value_name].call(value)
|
Reference in New Issue
Block a user