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added the game
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9
Scripts/Classes/Entities/Objects/ElevatorPlatform.gd
Executable file
9
Scripts/Classes/Entities/Objects/ElevatorPlatform.gd
Executable file
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extends StaticBody2D
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@export var vertical_direction := 1
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const MOVE_SPEED := 50
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@export var top := -244
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func _physics_process(delta: float) -> void:
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global_position.y += (MOVE_SPEED * delta) * vertical_direction
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global_position.y = wrap(global_position.y, top, 64)
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