mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 23:48:11 +00:00
added the game
This commit is contained in:
36
Scripts/Classes/Entities/Enemies/DryBones.gd
Executable file
36
Scripts/Classes/Entities/Enemies/DryBones.gd
Executable file
@@ -0,0 +1,36 @@
|
||||
extends Enemy
|
||||
|
||||
const MOVE_SPEED := 32
|
||||
|
||||
var can_move := true
|
||||
const DRY_BONES_DESTRUCTION_PARTICLES = preload("uid://bhs5ly6bbaahk")
|
||||
func _physics_process(_delta: float) -> void:
|
||||
$Sprite.scale.x = direction
|
||||
|
||||
func stomped_on(player: Player) -> void:
|
||||
player.enemy_bounce_off(false)
|
||||
$Sprite.play("Crumble")
|
||||
AudioManager.play_sfx("dry_bones_crumble", global_position)
|
||||
$BasicEnemyMovement.can_move = false
|
||||
set_collision_layer_value(5, false)
|
||||
set_collision_mask_value(5, false)
|
||||
set_collision_mask_value(6, false)
|
||||
$Hitbox/Shape.set_deferred("disabled", true)
|
||||
await get_tree().create_timer(3, false).timeout
|
||||
$ShakeAnimation.play("Shake")
|
||||
await get_tree().create_timer(1, false).timeout
|
||||
$Sprite.play("GetUp")
|
||||
$ShakeAnimation.play("RESET")
|
||||
await $Sprite.animation_finished
|
||||
$BasicEnemyMovement.can_move = true
|
||||
$Hitbox/Shape.set_deferred("disabled", false)
|
||||
set_collision_layer_value(5, true)
|
||||
set_collision_mask_value(5, true)
|
||||
set_collision_mask_value(6, true)
|
||||
$Sprite.play("Walk")
|
||||
|
||||
func summon_particle() -> void:
|
||||
var particle = DRY_BONES_DESTRUCTION_PARTICLES.instantiate()
|
||||
particle.global_position = global_position + Vector2(0, -10)
|
||||
add_sibling(particle)
|
||||
AudioManager.play_sfx("dry_bones_crumble", global_position)
|
Reference in New Issue
Block a user