mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 15:38:14 +00:00
added the game
This commit is contained in:
179
Scenes/Prefabs/LevelObjects/EndSmallCastle.tscn
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179
Scenes/Prefabs/LevelObjects/EndSmallCastle.tscn
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@@ -0,0 +1,179 @@
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[gd_scene load_steps=20 format=4 uid="uid://byqmn8yi7iuac"]
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[ext_resource type="Script" uid="uid://qq26qw7ltflb" path="res://Scripts/Parts/EndCastle.gd" id="1_4yifo"]
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[ext_resource type="Script" uid="uid://caq1qiwmy0mox" path="res://Scripts/Parts/BetterAnimatedSprite.gd" id="2_l3xjf"]
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[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_7xlhl"]
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[ext_resource type="Script" uid="uid://bdq0373j5n5o0" path="res://Scripts/Parts/CameraRightLimit.gd" id="4_1x3lf"]
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[ext_resource type="JSON" path="res://Assets/Sprites/Tilesets/CastleFlag.json" id="4_7xlhl"]
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[ext_resource type="PackedScene" uid="uid://qn4g0qkjcuiy" path="res://Scenes/Parts/SmallCastleVisual.tscn" id="5_an8pi"]
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[ext_resource type="Texture2D" uid="uid://dt0qtxu2l646n" path="res://Assets/Sprites/Tilesets/Terrain/Overworld.png" id="7_xg4af"]
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[ext_resource type="Script" uid="uid://73oviwf6bbys" path="res://Scripts/Classes/Components/TilesetTextureSetter.gd" id="8_l3xjf"]
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[ext_resource type="JSON" path="res://Assets/Sprites/Tilesets/Terrain/TerrainTiles.json" id="9_oyrq2"]
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[ext_resource type="Texture2D" uid="uid://dbacecqyfwr1m" path="res://Assets/Sprites/Tilesets/EndingCastleSprite.png" id="11_2hcdu"]
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[ext_resource type="JSON" path="res://Assets/Sprites/Tilesets/SmallCastle.json" id="12_xg4af"]
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[ext_resource type="Script" uid="uid://b8vmbtoaaq5nc" path="res://Scripts/Parts/EditorToggleDetection.gd" id="14_oyrq2"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_7xlhl"]
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[sub_resource type="Animation" id="Animation_fyn5h"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("..:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector2(0, -56)]
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}
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[sub_resource type="Animation" id="Animation_7xlhl"]
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resource_name = "Raise"
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length = 0.5
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step = 0.0333333
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("..:position")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector2(0, -56), Vector2(0, -80)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_2hcdu"]
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_data = {
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&"RESET": SubResource("Animation_fyn5h"),
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&"Raise": SubResource("Animation_7xlhl")
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}
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_2hcdu"]
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texture = ExtResource("7_xg4af")
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texture_region_size = Vector2i(8, 8)
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5:10/0 = 0
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6:10/0 = 0
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7:10/0 = 0
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8:10/0 = 0
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6:7/0 = 0
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7:7/0 = 0
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7:20/0 = 0
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13:20/0 = 0
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14:14/0 = 0
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14:15/0 = 0
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15:15/0 = 0
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15:14/0 = 0
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12:20/0 = 0
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12:14/0 = 0
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12:15/0 = 0
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13:15/0 = 0
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13:14/0 = 0
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10:20/0 = 0
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10:21/0 = 0
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11:21/0 = 0
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11:20/0 = 0
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[sub_resource type="TileSet" id="TileSet_xg4af"]
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tile_size = Vector2i(8, 8)
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sources/0 = SubResource("TileSetAtlasSource_2hcdu")
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4yifo"]
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size = Vector2(6, 20)
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[node name="EndSmallCastle" type="Node2D"]
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process_mode = 3
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script = ExtResource("1_4yifo")
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[node name="FlagJoint" type="Node2D" parent="."]
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z_index = -5
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position = Vector2(0, -56)
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[node name="Flag" type="AnimatedSprite2D" parent="FlagJoint"]
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show_behind_parent = true
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position = Vector2(0, -8)
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sprite_frames = SubResource("SpriteFrames_7xlhl")
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autoplay = "default"
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script = ExtResource("2_l3xjf")
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metadata/_custom_type_script = "uid://caq1qiwmy0mox"
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[node name="ResourceSetterNew" type="Node" parent="FlagJoint/Flag" node_paths=PackedStringArray("node_to_affect")]
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script = ExtResource("3_7xlhl")
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node_to_affect = NodePath("..")
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property_name = "sprite_frames"
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resource_json = ExtResource("4_7xlhl")
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="AnimationPlayer" type="AnimationPlayer" parent="FlagJoint/Flag"]
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libraries = {
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&"": SubResource("AnimationLibrary_2hcdu")
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}
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[node name="CameraRightLimit" type="Node2D" parent="."]
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position = Vector2(128, 0)
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script = ExtResource("4_1x3lf")
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metadata/_custom_type_script = "uid://bdq0373j5n5o0"
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[node name="Framerule" type="Timer" parent="."]
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process_callback = 0
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wait_time = 0.351
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autostart = true
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[node name="SmallCastleVisual" parent="." instance=ExtResource("5_an8pi")]
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position = Vector2(0, -40)
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[node name="Overlay" type="TileMapLayer" parent="."]
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visible = false
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z_index = 10
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position = Vector2(-8, -32)
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tile_map_data = PackedByteArray("AAABAAAAAAANABQAAAACAAAAAAAOAA4AAAACAAEAAAAOAA8AAAADAAAAAAAPAA4AAAADAAEAAAAPAA8AAAACAAIAAAAOAA4AAAACAAMAAAAOAA8AAAADAAIAAAAPAA4AAAADAAMAAAAPAA8AAAAEAAAAAAAOAA4AAAAEAAEAAAAOAA8AAAAFAAAAAAAPAA4AAAAFAAEAAAAPAA8AAAAEAAIAAAAOAA4AAAAEAAMAAAAOAA8AAAAFAAIAAAAPAA4AAAAFAAMAAAAPAA8AAAAAAP7/AAAKABQAAAAAAP//AAAKABUAAAABAP7/AAALABQAAAABAP//AAALABUAAAACAP7/AAAKABQAAAACAP//AAAKABUAAAADAP7/AAALABQAAAADAP//AAALABUAAAAEAP7/AAAMAA4AAAAEAP//AAAMAA8AAAAFAP7/AAANAA4AAAAFAP//AAANAA8AAAA=")
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tile_set = SubResource("TileSet_xg4af")
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[node name="TilesetTextureSetter" type="Node" parent="Overlay" node_paths=PackedStringArray("tile_map")]
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script = ExtResource("8_l3xjf")
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tile_map = NodePath("..")
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metadata/_custom_type_script = "uid://73oviwf6bbys"
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[node name="ResourceSetter" type="Node" parent="Overlay/TilesetTextureSetter" node_paths=PackedStringArray("node_to_affect")]
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script = ExtResource("3_7xlhl")
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node_to_affect = NodePath("..")
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property_name = "texture"
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mode = 1
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resource_json = ExtResource("9_oyrq2")
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="PlayerDetection" type="StaticBody2D" parent="Overlay"]
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position = Vector2(24, 32)
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collision_layer = 0
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collision_mask = 0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Overlay/PlayerDetection"]
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position = Vector2(21, -9)
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shape = SubResource("RectangleShape2D_4yifo")
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[node name="OverlaySprite" type="Sprite2D" parent="."]
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visible = false
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z_index = 10
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position = Vector2(0, -40)
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texture = ExtResource("11_2hcdu")
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hframes = 2
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frame = 1
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region_rect = Rect2(0, 80, 80, 80)
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[node name="ResourceSetterNew" type="Node" parent="OverlaySprite" node_paths=PackedStringArray("node_to_affect")]
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script = ExtResource("3_7xlhl")
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node_to_affect = NodePath("..")
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property_name = "texture"
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mode = 1
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resource_json = ExtResource("12_xg4af")
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="LevelEditorToggleDetection" type="Node" parent="."]
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script = ExtResource("14_oyrq2")
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metadata/_custom_type_script = "uid://b8vmbtoaaq5nc"
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[connection signal="timeout" from="Framerule" to="." method="on_timeout"]
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