mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 23:48:11 +00:00
added the game
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36
Scenes/Prefabs/LevelObjects/EndFinalSpCastle.tscn
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36
Scenes/Prefabs/LevelObjects/EndFinalSpCastle.tscn
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[gd_scene load_steps=6 format=3 uid="uid://b5o0j3kfv2xys"]
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[ext_resource type="PackedScene" uid="uid://bney0cc8cfm5s" path="res://Scenes/Prefabs/LevelObjects/EndFinalCastle.tscn" id="1_fa5ur"]
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[ext_resource type="PackedScene" uid="uid://bem5ht17ukgcs" path="res://Scenes/Parts/LargeSPCastleVisual.tscn" id="2_jlw6s"]
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[ext_resource type="Texture2D" uid="uid://gnqt7rl36kxy" path="res://Assets/Sprites/Tilesets/CastleFlag.png" id="2_jp1ee"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_uq0jd"]
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atlas = ExtResource("2_jp1ee")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_t8sum"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_uq0jd")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[node name="EndFinalCastle" instance=ExtResource("1_fa5ur")]
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[node name="Flag" parent="FlagJoint" index="0"]
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position = Vector2(0, 8.00001)
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sprite_frames = SubResource("SpriteFrames_t8sum")
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do_offset = false
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[node name="SmallCastleVisual" parent="." index="3"]
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visible = false
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[node name="SmallCastleVisual2" parent="." index="6" instance=ExtResource("2_jlw6s")]
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position = Vector2(32, -40)
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[node name="Overlay" parent="." index="7"]
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visible = true
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