mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-26 17:30:54 +00:00
added the game
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68
Scenes/Prefabs/LevelObjects/BulletBillCannon.tscn
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68
Scenes/Prefabs/LevelObjects/BulletBillCannon.tscn
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@@ -0,0 +1,68 @@
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[gd_scene load_steps=11 format=3 uid="uid://bqhtste1il47d"]
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[ext_resource type="Script" uid="uid://0btfo4kjnnrg" path="res://Scripts/Parts/BulletBillCannon.gd" id="1_je07o"]
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[ext_resource type="Script" uid="uid://cpwloakvp672a" path="res://Scripts/Parts/EditorVisibleNode.gd" id="2_vkq2x"]
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[ext_resource type="Texture2D" uid="uid://di0lgq3cojy41" path="res://Assets/Sprites/Editor/BillCannon.png" id="3_xxt5v"]
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[ext_resource type="Script" uid="uid://cq6f682453q6o" path="res://Scripts/Classes/Components/ResourceSetter.gd" id="4_guvwn"]
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[ext_resource type="Script" uid="uid://cmvlgsjmsk0v5" path="res://Scripts/Classes/Resources/ThemedResource.gd" id="5_84pyo"]
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[ext_resource type="Script" uid="uid://ctfbuoxtnnl0q" path="res://Scripts/Classes/Components/EditorPropertyExposer.gd" id="6_guvwn"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_mi286"]
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size = Vector2(48, 48)
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[sub_resource type="AtlasTexture" id="AtlasTexture_rc5av"]
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atlas = ExtResource("3_xxt5v")
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region = Rect2(16, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_1ilyi"]
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atlas = ExtResource("3_xxt5v")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="Resource" id="Resource_0rden"]
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script = ExtResource("5_84pyo")
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Overworld = SubResource("AtlasTexture_1ilyi")
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Underground = SubResource("AtlasTexture_rc5av")
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Castle = SubResource("AtlasTexture_rc5av")
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metadata/_custom_type_script = "uid://cmvlgsjmsk0v5"
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[node name="BulletBillCannon" type="Node2D" groups=["Enemies"]]
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visibility_layer = 2
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script = ExtResource("1_je07o")
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[node name="PlayerDetect" type="Area2D" parent="."]
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[node name="Shape" type="CollisionShape2D" parent="PlayerDetect"]
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shape = SubResource("RectangleShape2D_mi286")
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[node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]
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[node name="Node2D" type="Node2D" parent="."]
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script = ExtResource("2_vkq2x")
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[node name="Sprite2D" type="Sprite2D" parent="Node2D"]
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texture = ExtResource("3_xxt5v")
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region_enabled = true
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region_rect = Rect2(0, 0, 16, 16)
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region_filter_clip_enabled = true
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[node name="ResourceSetter" type="Node" parent="Node2D/Sprite2D" node_paths=PackedStringArray("node_to_affect")]
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script = ExtResource("4_guvwn")
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node_to_affect = NodePath("..")
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property_name = "texture"
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themed_resource = SubResource("Resource_0rden")
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metadata/_custom_type_script = "uid://cq6f682453q6o"
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[node name="EditorPropertyExposer" type="Node" parent="."]
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script = ExtResource("6_guvwn")
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properties = Array[String](["item"])
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filters = Dictionary[String, String]({
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"item": "can_be_stored"
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})
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[node name="BlockCheck" type="Node2D" parent="."]
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[node name="RayCast2D" type="RayCast2D" parent="BlockCheck"]
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position = Vector2(9, 0)
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target_position = Vector2(8, 0)
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collision_mask = 6
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hit_from_inside = true
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