mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 23:48:11 +00:00
added the game
This commit is contained in:
181
Scenes/Prefabs/LevelObjects/BooRaceHandler.tscn
Normal file
181
Scenes/Prefabs/LevelObjects/BooRaceHandler.tscn
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[gd_scene load_steps=16 format=3 uid="uid://d1wjw5tobpb3w"]
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[ext_resource type="Script" uid="uid://toi3fh8d7cs4" path="res://Scripts/Classes/BooRaceHandler.gd" id="1_1pu8q"]
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[ext_resource type="Texture2D" uid="uid://d0jy2sbxh706d" path="res://Assets/Sprites/UI/RaceCountdown.png" id="2_csmob"]
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[ext_resource type="Script" uid="uid://bafdl3y53ly60" path="res://Scripts/Classes/UI/PackAnimatedSprite2D.gd" id="3_6r3jq"]
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[ext_resource type="Script" uid="uid://cq6f682453q6o" path="res://Scripts/Classes/Components/ResourceSetter.gd" id="4_qeaax"]
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[ext_resource type="Script" uid="uid://cmvlgsjmsk0v5" path="res://Scripts/Classes/Resources/ThemedResource.gd" id="5_reyer"]
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[ext_resource type="AudioStream" uid="uid://bri3u342yy5hk" path="res://Assets/Audio/SFX/RaceCountdown.wav" id="6_qeaax"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_5ptkl"]
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atlas = ExtResource("2_csmob")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_6r3jq"]
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atlas = ExtResource("2_csmob")
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region = Rect2(16, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_axajb"]
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atlas = ExtResource("2_csmob")
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region = Rect2(32, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_qeaax"]
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atlas = ExtResource("2_csmob")
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region = Rect2(0, 16, 32, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_xhbjt"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_5ptkl")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_6r3jq")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_axajb")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_qeaax")
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}],
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"loop": false,
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"name": &"default",
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"speed": 1.0
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}]
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[sub_resource type="Resource" id="Resource_xhbjt"]
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script = ExtResource("5_reyer")
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Overworld = SubResource("SpriteFrames_xhbjt")
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metadata/_custom_type_script = "uid://cmvlgsjmsk0v5"
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[sub_resource type="Animation" id="Animation_6r3jq"]
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resource_name = "CountdownBeep"
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length = 4.0
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step = 1.0
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("CanvasLayer:visible")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("CanvasLayer/Control/Control/Sprite:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0.01, 1, 2, 3),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 1,
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"values": [0, 1, 2, 3]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("CanvasLayer/Control/Control/Sprite:visible")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0, 4),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [true, false]
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}
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[sub_resource type="Animation" id="Animation_axajb"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("CanvasLayer:visible")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("CanvasLayer/Control/Control/Sprite:frame")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath("CanvasLayer/Control/Control/Sprite:visible")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [true]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_qeaax"]
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_data = {
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&"CountdownBeep": SubResource("Animation_6r3jq"),
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&"RESET": SubResource("Animation_axajb")
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}
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[node name="BooRaceHandler" type="Node"]
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script = ExtResource("1_1pu8q")
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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visible = false
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[node name="Control" type="CenterContainer" parent="CanvasLayer"]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="Control" type="Control" parent="CanvasLayer/Control"]
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layout_mode = 2
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[node name="Sprite" type="AnimatedSprite2D" parent="CanvasLayer/Control/Control"]
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sprite_frames = SubResource("SpriteFrames_xhbjt")
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autoplay = "default"
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speed_scale = 0.0
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script = ExtResource("3_6r3jq")
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[node name="ResourceSetter" type="Node" parent="CanvasLayer/Control/Control/Sprite" node_paths=PackedStringArray("node_to_affect")]
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process_mode = 3
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script = ExtResource("4_qeaax")
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node_to_affect = NodePath("..")
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property_name = "sprite_frames"
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themed_resource = SubResource("Resource_xhbjt")
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metadata/_custom_type_script = "uid://cq6f682453q6o"
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[node name="Countdown" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("6_qeaax")
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autoplay = true
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bus = &"SFX"
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[node name="Animation" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_qeaax")
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}
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[node name="Timer" type="Timer" parent="."]
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process_mode = 1
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wait_time = 5.0
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[connection signal="timeout" from="Timer" to="." method="on_timeout"]
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