mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 23:48:11 +00:00
added the game
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162
Scenes/Prefabs/Entities/Objects/Trampoline.tscn
Normal file
162
Scenes/Prefabs/Entities/Objects/Trampoline.tscn
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@@ -0,0 +1,162 @@
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[gd_scene load_steps=15 format=3 uid="uid://cdrgm3154qxxy"]
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[ext_resource type="Texture2D" uid="uid://fy7jlabgyewp" path="res://Assets/Sprites/Blocks/Trampoline.png" id="1_83ba8"]
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[ext_resource type="Script" uid="uid://bof8ieprith1d" path="res://Scripts/Classes/Entities/Objects/Trampoline.gd" id="1_bwrr1"]
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[ext_resource type="Texture2D" uid="uid://dt0qtxu2l646n" path="res://Assets/Sprites/Tilesets/Terrain/Overworld.png" id="3_tlr0c"]
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[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="4_363uu"]
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[ext_resource type="JSON" path="res://Assets/Sprites/Tilesets/Terrain/TerrainTiles.json" id="5_b27qj"]
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[ext_resource type="Script" uid="uid://cq6f682453q6o" path="res://Scripts/Classes/Components/ResourceSetter.gd" id="6_tlr0c"]
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[ext_resource type="Script" uid="uid://cmvlgsjmsk0v5" path="res://Scripts/Classes/Resources/ThemedResource.gd" id="7_1knp2"]
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[sub_resource type="Resource" id="Resource_uu5rp"]
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script = ExtResource("7_1knp2")
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Overworld = ExtResource("1_83ba8")
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metadata/_custom_type_script = "uid://cmvlgsjmsk0v5"
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_bwrr1"]
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size = Vector2(16, 23.5)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_butnk"]
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size = Vector2(14, 28)
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[sub_resource type="Animation" id="Animation_cot4p"]
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resource_name = "Bounce"
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length = 0.2
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step = 0.05
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.15, 0.2),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [1, 2, 1, 0]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("PlayerCollision:position")
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tracks/1/interp = 2
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(0, -11), Vector2(0, -3), Vector2(0, -19)]
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}
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tracks/2/type = "method"
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tracks/2/imported = false
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tracks/2/enabled = true
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tracks/2/path = NodePath(".")
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tracks/2/interp = 1
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tracks/2/loop_wrap = true
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tracks/2/keys = {
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"times": PackedFloat32Array(0.15),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"args": [],
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"method": &"bounce_players"
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}]
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}
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[sub_resource type="Animation" id="Animation_363uu"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("PlayerCollision:position")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector2(0, -19)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_b27qj"]
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_data = {
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&"Bounce": SubResource("Animation_cot4p"),
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&"RESET": SubResource("Animation_363uu")
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}
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_363uu"]
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size = Vector2(16, 7)
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[node name="Trampoline" type="AnimatableBody2D"]
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collision_layer = 3
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collision_mask = 0
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script = ExtResource("1_bwrr1")
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[node name="Sprite" type="Sprite2D" parent="."]
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position = Vector2(0, -16)
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texture = ExtResource("1_83ba8")
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hframes = 3
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region_enabled = true
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region_rect = Rect2(0, 0, 48, 32)
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[node name="Brick" type="Sprite2D" parent="Sprite"]
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show_behind_parent = true
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position = Vector2(0, 12)
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texture = ExtResource("3_tlr0c")
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region_enabled = true
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region_rect = Rect2(0, 72, 16, 8)
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[node name="ResourceSetterNew" type="Node" parent="Sprite/Brick" node_paths=PackedStringArray("node_to_affect")]
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script = ExtResource("4_363uu")
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node_to_affect = NodePath("..")
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property_name = "texture"
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mode = 1
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resource_json = ExtResource("5_b27qj")
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="ResourceSetter" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect")]
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script = ExtResource("6_tlr0c")
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node_to_affect = NodePath("..")
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property_name = "texture"
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themed_resource = SubResource("Resource_uu5rp")
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metadata/_custom_type_script = "uid://cq6f682453q6o"
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[node name="PlayerCollision" type="CollisionShape2D" parent="."]
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position = Vector2(0, -19)
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shape = SubResource("RectangleShape2D_bwrr1")
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[node name="PlayerJoint" type="Node2D" parent="PlayerCollision"]
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position = Vector2(0, -12)
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[node name="Hitbox" type="Area2D" parent="."]
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[node name="Shape" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2(0, -22)
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shape = SubResource("RectangleShape2D_butnk")
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[node name="Animation" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_b27qj")
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}
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[node name="Base" type="StaticBody2D" parent="."]
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collision_layer = 3
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collision_mask = 0
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[node name="Shape" type="CollisionShape2D" parent="Base"]
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position = Vector2(0, -3.5)
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shape = SubResource("RectangleShape2D_363uu")
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[connection signal="area_entered" from="Hitbox" to="." method="on_area_entered"]
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[connection signal="area_exited" from="Hitbox" to="." method="on_area_exited"]
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