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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-25 00:40:54 +00:00
added the game
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53
Scenes/Prefabs/Entities/Objects/EmptyPDoor.tscn
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53
Scenes/Prefabs/Entities/Objects/EmptyPDoor.tscn
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[gd_scene load_steps=8 format=3 uid="uid://c4wvocqpy0w66"]
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[ext_resource type="Script" uid="uid://bul1nbd2in1gn" path="res://Scripts/Classes/Components/PSwitcher.gd" id="1_d6q2l"]
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[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="2_hj3mh"]
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[ext_resource type="JSON" path="res://Assets/Sprites/Tilesets/PDoors.json" id="3_7tad6"]
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[ext_resource type="Script" uid="uid://ctfbuoxtnnl0q" path="res://Scripts/Classes/Components/EditorPropertyExposer.gd" id="4_hj3mh"]
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[ext_resource type="PackedScene" uid="uid://dse5pwhodrqcr" path="res://Scenes/Prefabs/Editor/EditorProperties/TilePropertyIntRangeSpin.tscn" id="5_7tad6"]
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[sub_resource type="GDScript" id="GDScript_7tad6"]
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script/source = "extends Node2D
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@export_range(0, 99) var door_id := 0
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@export_enum(\"0\", \"1\", \"2\", \"3\", \"4\") var sublevel_id := 0
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"
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[sub_resource type="SpriteFrames" id="SpriteFrames_vytwy"]
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animations = [{
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"frames": [],
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"loop": true,
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"name": &"Locked",
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"speed": 5.0
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}]
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[node name="EmptyPDoor" type="Node2D"]
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script = SubResource("GDScript_7tad6")
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[node name="PSwitcher" type="Node" parent="."]
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script = ExtResource("1_d6q2l")
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new_scene = "uid://bmsecpiv7yllv"
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properties = ["door_id", "sublevel_id"]
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metadata/_custom_type_script = "uid://bul1nbd2in1gn"
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[node name="Sprite" type="AnimatedSprite2D" parent="."]
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position = Vector2(0, -16)
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sprite_frames = SubResource("SpriteFrames_vytwy")
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animation = &"Locked"
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autoplay = "Locked"
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[node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect")]
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script = ExtResource("2_hj3mh")
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node_to_affect = NodePath("..")
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property_name = "sprite_frames"
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resource_json = ExtResource("3_7tad6")
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="PropertyExposer" type="Node" parent="."]
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script = ExtResource("4_hj3mh")
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properties = ["door_id", "sublevel_id"]
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properties_force_selector = Dictionary[String, PackedScene]({
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"door_id": ExtResource("5_7tad6")
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})
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metadata/_custom_type_script = "uid://ctfbuoxtnnl0q"
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