mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 15:38:14 +00:00
added the game
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81
Scenes/Prefabs/Entities/Items/Hammer.tscn
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81
Scenes/Prefabs/Entities/Items/Hammer.tscn
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@@ -0,0 +1,81 @@
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[gd_scene load_steps=10 format=3 uid="uid://deo08vl26nc4b"]
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[ext_resource type="Script" uid="uid://s1utdly4mtbi" path="res://Scripts/Classes/Entities/Items/Hammer.gd" id="1_3ojke"]
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[ext_resource type="Texture2D" uid="uid://3xmhfi556p3s" path="res://Assets/Sprites/Items/Hammer.png" id="1_o34jf"]
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[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_k3c6x"]
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[ext_resource type="JSON" path="res://Assets/Sprites/Items/Hammer.json" id="4_pmlpp"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_2tvg3"]
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atlas = ExtResource("1_o34jf")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="Animation" id="Animation_vmyq7"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:rotation")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [0.0]
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}
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[sub_resource type="Animation" id="Animation_3ojke"]
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resource_name = "Rotate"
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length = 0.4
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loop_mode = 1
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step = 0.1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:rotation")
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tracks/0/interp = 0
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2, 0.3),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 0,
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"values": [0.0, -1.5708, -3.14159, -4.71239]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_k3c6x"]
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_data = {
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&"RESET": SubResource("Animation_vmyq7"),
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&"Rotate": SubResource("Animation_3ojke")
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}
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[sub_resource type="CircleShape2D" id="CircleShape2D_pmlpp"]
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radius = 4.0
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[node name="Hammer" type="Node2D" groups=["Enemies"]]
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script = ExtResource("1_3ojke")
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[node name="Sprite" type="Sprite2D" parent="."]
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physics_interpolation_mode = 2
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texture = SubResource("AtlasTexture_2tvg3")
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[node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect", "property_node")]
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script = ExtResource("3_k3c6x")
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node_to_affect = NodePath("..")
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property_node = NodePath("../..")
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property_name = "texture"
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mode = 1
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resource_json = ExtResource("4_pmlpp")
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="Animations" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_k3c6x")
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}
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autoplay = "Rotate"
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[node name="Hitbox" type="Area2D" parent="."]
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[node name="Shape" type="CollisionShape2D" parent="Hitbox"]
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shape = SubResource("CircleShape2D_pmlpp")
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[connection signal="area_entered" from="Hitbox" to="." method="on_area_entered"]
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