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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 23:48:11 +00:00
added the game
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35
Scenes/Prefabs/Editor/EditorProperties/TilePropertyEnum.tscn
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35
Scenes/Prefabs/Editor/EditorProperties/TilePropertyEnum.tscn
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[gd_scene load_steps=3 format=3 uid="uid://87lcnsa0epi1"]
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[ext_resource type="Script" uid="uid://codql1f5eca56" path="res://Scripts/Classes/Editor/OptionButtonThatIsntFuckingBlurry.gd" id="1_r12ps"]
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[sub_resource type="GDScript" id="GDScript_dvo62"]
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script/source = "extends TilePropertyContainer
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func _ready() -> void:
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$Label.text = tile_property_name.replace(\"_\", \" \")
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for i in values:
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$OptionButton.add_item(values[i].to_upper(), i)
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"
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[node name="TilePropertyEnum" type="HBoxContainer"]
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custom_minimum_size = Vector2(0, 24)
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offset_right = 145.0
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offset_bottom = 24.0
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script = SubResource("GDScript_dvo62")
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[node name="Label" type="Label" parent="."]
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unique_name_in_owner = true
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layout_mode = 2
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size_flags_horizontal = 3
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text = "PROPERTY_NAME:"
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uppercase = true
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[node name="OptionButton" type="OptionButton" parent="."]
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custom_minimum_size = Vector2(64, 0)
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layout_mode = 2
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size_flags_horizontal = 3
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script = ExtResource("1_r12ps")
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metadata/_custom_type_script = "uid://codql1f5eca56"
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[connection signal="start_value_changed" from="." to="OptionButton" method="select"]
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[connection signal="item_selected" from="OptionButton" to="." method="set_value"]
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