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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-25 00:40:54 +00:00
added the game
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43
Scenes/Prefabs/DecoTiles/Deco1.tscn
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43
Scenes/Prefabs/DecoTiles/Deco1.tscn
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[gd_scene load_steps=8 format=4 uid="uid://cw6ypkkhofyuq"]
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[ext_resource type="Texture2D" uid="uid://cntkcqc74qp50" path="res://Assets/Sprites/Tilesets/Deco/OverworldDeco.png" id="1_l50eh"]
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[ext_resource type="Script" uid="uid://cve2q420hiur1" path="res://Scripts/Parts/Tileset.gd" id="2_j65d4"]
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[ext_resource type="Script" uid="uid://73oviwf6bbys" path="res://Scripts/Classes/Components/TilesetTextureSetter.gd" id="3_qfs4k"]
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[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="4_qfs4k"]
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[ext_resource type="JSON" path="res://Assets/Sprites/Tilesets/Deco/DecoTiles.json" id="5_x6td3"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_3eywr"]
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texture = ExtResource("1_l50eh")
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0:0/0 = 0
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1:0/0 = 0
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2:0/0 = 0
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3:0/0 = 0
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4:0/0 = 0
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0:1/0 = 0
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1:1/0 = 0
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2:1/0 = 0
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3:1/0 = 0
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4:1/0 = 0
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[sub_resource type="TileSet" id="TileSet_b50pv"]
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sources/0 = SubResource("TileSetAtlasSource_3eywr")
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[node name="DecoTiles" type="TileMapLayer"]
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z_index = -10
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tile_map_data = PackedByteArray("AAD7////AAAAAAAAAAD8////AAABAAAAAAD9////AAABAAAAAAD+////AAACAAAAAAAaAP//AAAAAAAAAAAbAP//AAABAAAAAAAcAP//AAACAAAAAAAsAP//AAAAAAAAAAAtAP//AAABAAAAAAAuAP//AAABAAAAAAAvAP//AAACAAAAAABJAP//AAAAAAAAAABKAP//AAABAAAAAABLAP//AAACAAAAAABdAP//AAABAAAAAABeAP//AAACAAAAAABbAP//AAAAAAAAAABcAP//AAABAAAAAABoAP//AAACAAAAAABnAP//AAAAAAAAAAB6AP//AAAAAAAAAAB7AP//AAABAAAAAAB8AP//AAACAAAAAACOAP//AAABAAAAAACPAP//AAACAAAAAACMAP//AAAAAAAAAACNAP//AAABAAAAAACYAP//AAAAAAAAAACZAP//AAABAAAAAACpAP//AAAAAAAAAACqAP//AAABAAAAAACrAP//AAACAAAAAAAHAP//AAAAAAAAAAAIAP//AAACAAAAAAA=")
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tile_set = SubResource("TileSet_b50pv")
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script = ExtResource("2_j65d4")
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[node name="TilesetTextureSetter" type="Node" parent="." node_paths=PackedStringArray("tile_map")]
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script = ExtResource("3_qfs4k")
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tile_map = NodePath("..")
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metadata/_custom_type_script = "uid://73oviwf6bbys"
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[node name="ResourceSetter" type="Node" parent="." node_paths=PackedStringArray("node_to_affect", "property_node")]
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script = ExtResource("4_qfs4k")
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node_to_affect = NodePath("../TilesetTextureSetter")
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property_node = NodePath("..")
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property_name = "texture"
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mode = 1
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resource_json = ExtResource("5_x6td3")
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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