mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 15:38:14 +00:00
added the game
This commit is contained in:
38
Scenes/Parts/PostProcessingNode.tscn
Executable file
38
Scenes/Parts/PostProcessingNode.tscn
Executable file
@@ -0,0 +1,38 @@
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[gd_scene load_steps=6 format=3 uid="uid://dcilapu1q4pgk"]
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[ext_resource type="Shader" uid="uid://dic2q1vuqqxce" path="res://Scenes/Parts/colour_palette.gdshader" id="1_4tvwn"]
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[ext_resource type="Script" uid="uid://bt8mlibikh6ah" path="res://Scripts/Parts/PostProcessingNode.gd" id="1_enso0"]
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[ext_resource type="Texture2D" uid="uid://cmsts1l0f8es7" path="res://Assets/Sprites/NESNTSC.png" id="2_enso0"]
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[ext_resource type="PackedScene" uid="uid://cinr6kcbmo6gr" path="res://Scenes/Parts/DropShadowRenderer.tscn" id="3_r14f3"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_wyqk4"]
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shader = ExtResource("1_4tvwn")
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shader_parameter/palette_texture = ExtResource("2_enso0")
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shader_parameter/shadow_colour = Color(0, 0, 0, 1)
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shader_parameter/y_offset = 1.0
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shader_parameter/palette_size = 64
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shader_parameter/is_debug = false
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[node name="PostProcessingNode" type="Node"]
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script = ExtResource("1_enso0")
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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[node name="ColorRect" type="ColorRect" parent="CanvasLayer"]
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unique_name_in_owner = true
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visibility_layer = 2
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z_index = 4096
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z_as_relative = false
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material = SubResource("ShaderMaterial_wyqk4")
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = -2728.0
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offset_top = -1328.0
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offset_right = 7271.0
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offset_bottom = 98671.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(1, 1, 1, 0)
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[node name="DropShadow" parent="." instance=ExtResource("3_r14f3")]
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