mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 23:48:11 +00:00
added the game
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77
Scenes/Parts/BlockAnimations.tscn
Normal file
77
Scenes/Parts/BlockAnimations.tscn
Normal file
@@ -0,0 +1,77 @@
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[gd_scene load_steps=5 format=3 uid="uid://cijkvfkthetn5"]
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[ext_resource type="Script" uid="uid://bna1qn33m01d5" path="res://Scripts/Parts/BlockAnimations.gd" id="1_j0pkw"]
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[sub_resource type="Animation" id="Animation_w2x6g"]
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resource_name = "BlockHit"
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length = 0.2
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step = 0.1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Joint:position")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.05, 0.15),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(0, 0), Vector2(0, -8), Vector2(0, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath(".:z_index")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.15),
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"transitions": PackedFloat32Array(1, 1),
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"update": 1,
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"values": [3, 0]
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}
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[sub_resource type="Animation" id="Animation_j0pkw"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Joint:position")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector2(0, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath(".:z_index")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_tid1o"]
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_data = {
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&"BlockHit": SubResource("Animation_w2x6g"),
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&"RESET": SubResource("Animation_j0pkw")
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}
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[node name="BlockAnimations" type="Node2D"]
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script = ExtResource("1_j0pkw")
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[node name="Animations" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_tid1o")
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}
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[node name="Joint" type="RemoteTransform2D" parent="."]
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update_rotation = false
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update_scale = false
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