mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-21 23:18:11 +00:00
added the game
This commit is contained in:
131
.github/workflows/feature-build.yml
vendored
Executable file
131
.github/workflows/feature-build.yml
vendored
Executable file
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name: "feature build"
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on:
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workflow_dispatch:
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env:
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GODOT_VERSION: 4.4.stable
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EXPORT_NAME: SuperMarioBrosRemastered
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jobs:
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export:
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strategy:
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max-parallel: 3
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matrix:
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environment:
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[
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{
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godot_template: "Windows Desktop x86",
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output_dir: windows_x86,
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file_suffix: "exe",
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os: windows,
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architecture: x86,
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},
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{
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godot_template: "Linux x86",
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output_dir: linux_x86,
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file_suffix: "x86_64",
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os: linux,
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architecture: x86,
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},
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{
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godot_template: "Linux arm64",
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output_dir: linux_arm64,
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file_suffix: "arm64",
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os: linux,
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architecture: arm64,
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},
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]
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runs-on: ubuntu-22.04
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container:
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image: ghcr.io/meldanor/godot-ci:4.4-stable-minimal
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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with:
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lfs: true
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- name: Setup Godot Templates
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run: |
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mkdir -v -p ~/.local/share/godot/export_templates/
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ln -sf /root/.local/share/godot/export_templates/${GODOT_VERSION} ~/.local/share/godot/export_templates/${GODOT_VERSION}
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- name: Build
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run: |
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mkdir -p build/${{matrix.environment.output_dir}}
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godot --headless --verbose --export-release "${{matrix.environment.godot_template}}" build/${{matrix.environment.output_dir}}/$EXPORT_NAME.${{matrix.environment.file_suffix}}
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cd build/${{matrix.environment.output_dir}}
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zip ${{env.EXPORT_NAME}}.zip *
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- name: Upload Artifact
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uses: actions/upload-artifact@v4
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with:
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name: ${{ matrix.environment.output_dir }}
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path: build/${{ matrix.environment.output_dir }}/${{ env.EXPORT_NAME }}.zip
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create_release:
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needs: export
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runs-on: ubuntu-22.04
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steps:
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- name: Checkout
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uses: actions/checkout@v4
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with:
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lfs: true
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- name: Set Release Tag
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id: set_release_tag
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run: echo "RELEASE_TAG=v0.5-dev-$(date +'%Y-%m-%d-%H-%M-%S')" >> $GITHUB_ENV
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- name: Create Release
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id: create_release
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uses: actions/create-release@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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tag_name: ${{ env.RELEASE_TAG }}
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release_name: Release ${{ env.RELEASE_TAG }}
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draft: false # Set draft to false to publish the release immediately
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prerelease: true
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- name: Download Windows Artifact
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uses: actions/download-artifact@v4
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with:
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name: windows_x86
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path: build/windows_x86/
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- name: Download Linux x86 Artifact
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uses: actions/download-artifact@v4
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with:
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name: linux_x86
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path: build/linux_x86/
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- name: Download Linux arm64 Artifact
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uses: actions/download-artifact@v4
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with:
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name: linux_arm64
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path: build/linux_arm64/
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- name: Upload Windows Release Asset
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uses: actions/upload-release-asset@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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upload_url: ${{ steps.create_release.outputs.upload_url }}
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asset_path: build/windows_x86/${{env.EXPORT_NAME}}.zip
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asset_name: ${{env.EXPORT_NAME}}_windows_x86.zip
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asset_content_type: application/zip
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- name: Upload Linux x86 Release Asset
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uses: actions/upload-release-asset@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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upload_url: ${{ steps.create_release.outputs.upload_url }}
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asset_path: build/linux_x86/${{env.EXPORT_NAME}}.zip
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asset_name: ${{env.EXPORT_NAME}}_linux_x86.zip
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asset_content_type: application/zip
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- name: Upload Linux arm64 Release Asset
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uses: actions/upload-release-asset@v1
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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upload_url: ${{ steps.create_release.outputs.upload_url }}
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asset_path: build/linux_arm64/${{env.EXPORT_NAME}}.zip
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asset_name: ${{env.EXPORT_NAME}}_linux_arm64.zip
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asset_content_type: application/zip
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