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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
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couple improvements
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@@ -10,6 +10,9 @@
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[sub_resource type="GDScript" id="GDScript_0yjq3"]
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script/source = "extends Node
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func _ready() -> void:
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update()
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func _process(_delta: float) -> void:
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if LevelEditor.playing_level == false:
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update()
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