From 2eab62e2905c0d1ae8b7af912a32de9160ed5d1c Mon Sep 17 00:00:00 2001 From: JHDev2006 Date: Fri, 24 Oct 2025 15:06:35 +0100 Subject: [PATCH] imagine being godot and making it so ONE SPECIFIC FONT FILE DOESNT GET EXTRACTED CORRECTLY, ONLY ON WINDOWS. THANKS MICROSOFT, FUCK YOU GODOT --- Scripts/Parts/ResourcePackTemplateCreator.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Scripts/Parts/ResourcePackTemplateCreator.gd b/Scripts/Parts/ResourcePackTemplateCreator.gd index a469b40c..17822acb 100644 --- a/Scripts/Parts/ResourcePackTemplateCreator.gd +++ b/Scripts/Parts/ResourcePackTemplateCreator.gd @@ -30,7 +30,7 @@ func create_template() -> void: else: destination = i.replace(Global.config_path.path_join("resource_packs/BaseAssets"), Global.config_path.path_join("resource_packs/new_pack")) var data = [] - if i.contains(".fnt"): + if i.contains(".fnt") or i.contains("ScoreFont"): data = await download_fnt_text(i) ## Imagine being one of the best open source game engines, yet not able to get the FUCKING CONTENTS ## OF AN FNT FILE SO INSTEAD YOU HAVE TO WRITE THE MOST BULLSHIT CODE TO DOWNLOAD THE FUCKING FILE