diff --git a/Scripts/Parts/ResourcePackTemplateCreator.gd b/Scripts/Parts/ResourcePackTemplateCreator.gd index a469b40c..17822acb 100644 --- a/Scripts/Parts/ResourcePackTemplateCreator.gd +++ b/Scripts/Parts/ResourcePackTemplateCreator.gd @@ -30,7 +30,7 @@ func create_template() -> void: else: destination = i.replace(Global.config_path.path_join("resource_packs/BaseAssets"), Global.config_path.path_join("resource_packs/new_pack")) var data = [] - if i.contains(".fnt"): + if i.contains(".fnt") or i.contains("ScoreFont"): data = await download_fnt_text(i) ## Imagine being one of the best open source game engines, yet not able to get the FUCKING CONTENTS ## OF AN FNT FILE SO INSTEAD YOU HAVE TO WRITE THE MOST BULLSHIT CODE TO DOWNLOAD THE FUCKING FILE