have tested all levels in the contest with this new fork, all ran great, pretty happy to merge this after a bit of a tidy up

This commit is contained in:
JHDev2006
2025-10-27 09:42:22 +00:00
parent 53f3bce94c
commit 2b50a648f7
4 changed files with 28 additions and 7 deletions

View File

@@ -12,10 +12,6 @@ signal killed
const BASE_LINE := 48
func _ready() -> void:
if Global.current_game_mode != Global.GameMode.LEVEL_EDITOR and global_position.y > -32:
Global.log_warning("Podoboo is too low! Forgot to update!")
func _physics_process(delta: float) -> void:
velocity += (5 / delta) * delta
velocity = clamp(velocity, -INF, 280)

View File

@@ -84,7 +84,8 @@ static var can_set_time := true
func _enter_tree() -> void:
Global.current_level = self
update_theme()
if is_inside_tree():
update_theme()
SpeedrunHandler.timer_active = true
SpeedrunHandler.ghost_active = true
if can_set_time: