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Resource pack export fixes for specific filetypes (#657)
* Resource pack creator fixes * Spacing fix + comments for Joe * Some further fixes, added an array of files which shouldn't be loaded in-engine to remove large amount of ifs
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@@ -56,7 +56,7 @@ func frame_limit_changed(new_value := 0) -> void:
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3: new_framerate = 144
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4: new_framerate = 240
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Engine.max_fps = new_framerate
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Engine.set_max_fps(new_framerate)
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Settings.file.video.frame_limit = new_value
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func set_window_size(value := []) -> void:
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