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Fix Extra Checkpoint option not doing anything + other checkpoint fixes (#649)
* Fix Extra Checkpoint option not doing anything + other checkpoint fixes * Remove redundancy
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@@ -204,6 +204,7 @@ position = Vector2(2200, -136)
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[node name="CheckpointFlag" parent="." node_paths=PackedStringArray("nodes_to_delete") instance=ExtResource("22_686wu")]
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position = Vector2(1328, 0)
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nodes_to_delete = [NodePath("../Enemies/Blooper6")]
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optional = true
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[node name="EntityGenerator" parent="." instance=ExtResource("22_lnx6r")]
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position = Vector2(-72, -176)
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