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Make Pokey slower + make Pokey and Dry Bones turn at ledges (#668)
* Make Pokey slower * Pokey and Dry Bones turn at ledges
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cd605ece65
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0eb791a697
@@ -1,4 +1,4 @@
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[gd_scene load_steps=25 format=3 uid="uid://bxsay5e6dhcqb"]
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[gd_scene load_steps=26 format=3 uid="uid://bxsay5e6dhcqb"]
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[ext_resource type="Script" uid="uid://n123x5yuqpjd" path="res://Scripts/Classes/Entities/Enemies/DryBones.gd" id="1_8c647"]
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[ext_resource type="Texture2D" uid="uid://c5snfukhcacyf" path="res://Assets/Sprites/Enemies/DryBones.png" id="2_qya46"]
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@@ -11,6 +11,7 @@
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[ext_resource type="Script" uid="uid://5octqlf4ohel" path="res://Scripts/Classes/Components/ScoreNoteSpawner.gd" id="7_qya46"]
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[ext_resource type="Script" uid="uid://dlq6o2rg1x7in" path="res://Scripts/Classes/Components/BasicEnemyMovement.gd" id="10_br3pe"]
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[ext_resource type="Script" uid="uid://ba18grqjixded" path="res://Scripts/Classes/Components/ExplosionDetection.gd" id="11_l4h6l"]
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[ext_resource type="Script" uid="uid://blfnd65xcx78c" path="res://Scripts/Classes/Components/LedgeDetectionCast.gd" id="12_w4qtl"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_w4qtl"]
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atlas = ExtResource("2_qya46")
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@@ -196,14 +197,22 @@ rect = Rect2(-10, -13, 20, 23)
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script = ExtResource("7_qya46")
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metadata/_custom_type_script = "uid://5octqlf4ohel"
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[node name="BasicEnemyMovement" type="Node" parent="."]
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[node name="BasicEnemyMovement" type="Node" parent="." node_paths=PackedStringArray("ledge_detection_cast")]
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script = ExtResource("10_br3pe")
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ledge_detection_cast = NodePath("../LedgeDetectionCast")
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[node name="ExplosionDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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script = ExtResource("11_l4h6l")
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hitbox = NodePath("../Hitbox")
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metadata/_custom_type_script = "uid://ba18grqjixded"
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[node name="LedgeDetectionCast" type="RayCast2D" parent="."]
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position = Vector2(-2, -2)
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target_position = Vector2(0, 3)
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collision_mask = 2
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script = ExtResource("12_w4qtl")
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metadata/_custom_type_script = "uid://blfnd65xcx78c"
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[connection signal="killed" from="." to="." method="summon_particle" unbinds=1]
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[connection signal="hammer_player_hit" from="EnemyPlayerDetection" to="." method="die_from_hammer"]
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[connection signal="hammer_player_hit" from="EnemyPlayerDetection" to="ScoreNoteSpawner" method="spawn_note" binds= [200]]
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