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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 23:48:11 +00:00
fixed up players getting stuck in blocks, after collecting a powerup mid air
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@@ -679,7 +679,6 @@ position = Vector2(256, 256)
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amount = 128
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lifetime = 20.0
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preprocess = 20.0
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fixed_fps = 30
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local_coords = true
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draw_order = 1
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emission_shape = 3
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@@ -690,10 +689,9 @@ gravity = Vector2(0, 0)
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initial_velocity_min = 20.0
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initial_velocity_max = 50.0
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[node name="ResourceSetter" type="Node" parent="OverlayLayer/Particles/Snow" node_paths=PackedStringArray("node_to_affect")]
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[node name="ResourceSetter" type="Node" parent="OverlayLayer/Particles/Snow"]
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process_mode = 1
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script = ExtResource("10_lvidp")
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node_to_affect = NodePath("")
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property_name = "texture"
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mode = 1
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resource_json = ExtResource("25_aw4cr")
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@@ -708,7 +706,6 @@ amount = 64
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texture = ExtResource("25_q36g4")
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lifetime = 30.0
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preprocess = 20.0
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fixed_fps = 30
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local_coords = true
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draw_order = 1
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emission_shape = 3
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@@ -721,9 +718,8 @@ angular_velocity_min = -720.0
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angular_velocity_max = 720.0
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anim_offset_max = 1.0
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[node name="ResourceSetterNew" type="Node" parent="OverlayLayer/Particles/Leaves" node_paths=PackedStringArray("node_to_affect")]
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[node name="ResourceSetterNew" type="Node" parent="OverlayLayer/Particles/Leaves"]
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script = ExtResource("10_lvidp")
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node_to_affect = NodePath("")
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property_name = "texture"
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mode = 1
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resource_json = ExtResource("28_ugdi7")
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@@ -740,7 +736,6 @@ amount = 64
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texture = SubResource("GradientTexture1D_78nlv")
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lifetime = 5.0
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preprocess = 10.0
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fixed_fps = 30
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fract_delta = false
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local_coords = true
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draw_order = 1
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