From 00fffc35b7c9d51d0d873f639244584b5554c4d8 Mon Sep 17 00:00:00 2001 From: jdaster64 Date: Mon, 29 Sep 2025 06:43:38 -0400 Subject: [PATCH] Fix 1UP check condition for LL (#446) --- Scripts/Parts/EndCastle.gd | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/Scripts/Parts/EndCastle.gd b/Scripts/Parts/EndCastle.gd index 3e9e49f..4ef6d24 100644 --- a/Scripts/Parts/EndCastle.gd +++ b/Scripts/Parts/EndCastle.gd @@ -82,12 +82,12 @@ func do_lost_levels_firework_check() -> void: if coin_digit == time_digit: if coin_digit % 2 == 0: await show_fireworks(6) - if coin_digit % 11 == 0: - spawn_one_up_note() - AudioManager.play_sfx("1_up", global_position) - Global.lives += 1 else: await show_fireworks(3) + if Global.coins % 11 == 0: + spawn_one_up_note() + AudioManager.play_sfx("1_up", global_position) + Global.lives += 1 const ONE_UP_NOTE = preload("uid://dopxwjj37gu0l")