[gd_scene load_steps=4 format=3 uid="uid://dxyecochur0lo"]

[ext_resource type="PackedScene" uid="uid://dtpyjucfl16sw" path="res://Scenes/Prefabs/LevelObjects/CastleBridge.tscn" id="1_j8urw"]
[ext_resource type="Texture2D" uid="uid://boc6yagywb1lu" path="res://Assets/Sprites/Tilesets/Terrain/Castle.png" id="2_2iyqs"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_74xm1"]
size = Vector2(256, 16)

[node name="CastleBridge" instance=ExtResource("1_j8urw")]

[node name="Shape" parent="Collsion" index="0"]
position = Vector2(72, 0)
shape = SubResource("RectangleShape2D_74xm1")

[node name="Sprite2D16" type="Sprite2D" parent="Bridge" index="0"]
position = Vector2(-48, 0)
texture = ExtResource("2_2iyqs")
region_enabled = true
region_rect = Rect2(64, 48, 16, 16)
region_filter_clip_enabled = true

[node name="Sprite2D15" type="Sprite2D" parent="Bridge" index="1"]
position = Vector2(-32, 0)
texture = ExtResource("2_2iyqs")
region_enabled = true
region_rect = Rect2(64, 48, 16, 16)
region_filter_clip_enabled = true

[node name="Sprite2D14" type="Sprite2D" parent="Bridge" index="2"]
position = Vector2(-16, 0)
texture = ExtResource("2_2iyqs")
region_enabled = true
region_rect = Rect2(64, 48, 16, 16)
region_filter_clip_enabled = true
