[gd_scene load_steps=10 format=3 uid="uid://deo08vl26nc4b"]

[ext_resource type="Script" uid="uid://s1utdly4mtbi" path="res://Scripts/Classes/Entities/Items/Hammer.gd" id="1_3ojke"]
[ext_resource type="Texture2D" uid="uid://3xmhfi556p3s" path="res://Assets/Sprites/Items/Hammer.png" id="1_o34jf"]
[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_k3c6x"]
[ext_resource type="JSON" path="res://Assets/Sprites/Items/Hammer.json" id="4_pmlpp"]

[sub_resource type="AtlasTexture" id="AtlasTexture_2tvg3"]
atlas = ExtResource("1_o34jf")
region = Rect2(0, 0, 16, 16)

[sub_resource type="Animation" id="Animation_vmyq7"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}

[sub_resource type="Animation" id="Animation_3ojke"]
resource_name = "Rotate"
length = 0.4
loop_mode = 1
step = 0.1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite:rotation")
tracks/0/interp = 0
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2, 0.3),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 0,
"values": [0.0, -1.5708, -3.14159, -4.71239]
}

[sub_resource type="AnimationLibrary" id="AnimationLibrary_k3c6x"]
_data = {
&"RESET": SubResource("Animation_vmyq7"),
&"Rotate": SubResource("Animation_3ojke")
}

[sub_resource type="CircleShape2D" id="CircleShape2D_pmlpp"]
radius = 4.0

[node name="Hammer" type="Node2D" groups=["Enemies"]]
script = ExtResource("1_3ojke")

[node name="Sprite" type="Sprite2D" parent="."]
physics_interpolation_mode = 2
texture = SubResource("AtlasTexture_2tvg3")

[node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect", "property_node")]
script = ExtResource("3_k3c6x")
node_to_affect = NodePath("..")
property_node = NodePath("../..")
property_name = "texture"
mode = 1
resource_json = ExtResource("4_pmlpp")
metadata/_custom_type_script = "uid://cbal8ms2oe1ik"

[node name="Animations" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_k3c6x")
}
autoplay = "Rotate"

[node name="Hitbox" type="Area2D" parent="."]

[node name="Shape" type="CollisionShape2D" parent="Hitbox"]
shape = SubResource("CircleShape2D_pmlpp")

[connection signal="area_entered" from="Hitbox" to="." method="on_area_entered"]
