[gd_scene load_steps=4 format=3 uid="uid://bwjae1h1airtr"]

[ext_resource type="Script" uid="uid://denfttv4kn7f6" path="res://Scripts/Parts/BubbleParticle.gd" id="1_kkawp"]
[ext_resource type="Texture2D" uid="uid://b7h6b0yqyi2kh" path="res://Assets/Sprites/Particles/Bubble.png" id="2_ky4x1"]

[sub_resource type="CircleShape2D" id="CircleShape2D_2b1vy"]
radius = 2.0

[node name="BubbleParticle" type="Node2D"]
visibility_layer = 2
script = ExtResource("1_kkawp")

[node name="Sprite" type="Sprite2D" parent="."]
texture = ExtResource("2_ky4x1")

[node name="WaterDetection" type="Area2D" parent="."]
position = Vector2(0, -8)
collision_layer = 0
collision_mask = 64

[node name="Shape" type="CollisionShape2D" parent="WaterDetection"]
shape = SubResource("CircleShape2D_2b1vy")

[connection signal="body_exited" from="WaterDetection" to="." method="on_body_exited"]
