Files
onepassword-operator/vendor/go.uber.org/zap/level.go
Eduard Filip f72e5243b0 Upgrade the operator to use Operator SDK v1.33.0 (#182)
* Move controller package inside internal directory

Based on the go/v4 project structure, the following changed:
- Pakcage `controllers` is now named `controller`
- Package `controller` now lives inside new `internal` directory

* Move main.go in cmd directory

Based on the new go/v4 project structure, `main.go` now lives in the `cmd` directory.

* Change package import in main.go

* Update go mod dependencies

Update the dependencies based on the versions obtained by creating a new operator project using `kubebuilder init --domain onepassword.com --plugins=go/v4`.

This is based on the migration steps provided to go from go/v3 to go/v4 (https://book.kubebuilder.io/migration/migration_guide_gov3_to_gov4)

* Update vendor

* Adjust code for breaking changes from pkg update

sigs.k8s.io/controller-runtime package had breaking changes from v0.14.5 to v0.16.3. This commit brings the changes needed to achieve the same things using the new functionality avaialble.

* Adjust paths to connect yaml files

Since `main.go` is now in `cmd` directory, the paths to the files for deploying Connect have to be adjusted based on the new location `main.go` is executed from.

* Update files based on new structure and scaffolding

These changes are made based on the new project structure and scaffolding obtained when using the new go/v4 project structure.

These were done based on the migration steps mentioned when migrating to go/v4 (https://book.kubebuilder.io/migration/migration_guide_gov3_to_gov4).

* Update config files

These updates are made based on the Kustomize v4 syntax.

This is part of the upgrate to go/v4 (https://book.kubebuilder.io/migration/migration_guide_gov3_to_gov4)

* Update dependencies and GO version

* Update vendor

* Update Kubernetes tools versions

* Update operator version in Makefile

Now the version in the Makefile matches the version of the operator

* Update Operator SDK version in version.go

* Adjust generated deepcopy

It seems that the +build tag is no longer needed based on the latest generated scaffolding, therefore it's removed.

* Update copyright year

* Bring back missing changes from migration

Some customization in Makefile was lost during the migration process. Specifically, the namespace customization for `make deploy` command.

Also, we push changes to kustomization.yaml for making the deploy process smoother.

* Add RBAC perms for coordination.k8s.io

It seems that with the latest changes to Kubernetes and Kustomize, we need to add additional RBAC to the service account used so that it can properly access the `leases` resource.

* Optimize Dockerfile

Dockerfile had a step for caching dependencies (go mod download). However, this is already done by the vendor directory, which we include. Therefore, this step can be removed to make the image build time faster.
2024-01-25 14:21:31 +01:00

154 lines
5.1 KiB
Go

// Copyright (c) 2016 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package zap
import (
"sync/atomic"
"go.uber.org/zap/internal"
"go.uber.org/zap/zapcore"
)
const (
// DebugLevel logs are typically voluminous, and are usually disabled in
// production.
DebugLevel = zapcore.DebugLevel
// InfoLevel is the default logging priority.
InfoLevel = zapcore.InfoLevel
// WarnLevel logs are more important than Info, but don't need individual
// human review.
WarnLevel = zapcore.WarnLevel
// ErrorLevel logs are high-priority. If an application is running smoothly,
// it shouldn't generate any error-level logs.
ErrorLevel = zapcore.ErrorLevel
// DPanicLevel logs are particularly important errors. In development the
// logger panics after writing the message.
DPanicLevel = zapcore.DPanicLevel
// PanicLevel logs a message, then panics.
PanicLevel = zapcore.PanicLevel
// FatalLevel logs a message, then calls os.Exit(1).
FatalLevel = zapcore.FatalLevel
)
// LevelEnablerFunc is a convenient way to implement zapcore.LevelEnabler with
// an anonymous function.
//
// It's particularly useful when splitting log output between different
// outputs (e.g., standard error and standard out). For sample code, see the
// package-level AdvancedConfiguration example.
type LevelEnablerFunc func(zapcore.Level) bool
// Enabled calls the wrapped function.
func (f LevelEnablerFunc) Enabled(lvl zapcore.Level) bool { return f(lvl) }
// An AtomicLevel is an atomically changeable, dynamic logging level. It lets
// you safely change the log level of a tree of loggers (the root logger and
// any children created by adding context) at runtime.
//
// The AtomicLevel itself is an http.Handler that serves a JSON endpoint to
// alter its level.
//
// AtomicLevels must be created with the NewAtomicLevel constructor to allocate
// their internal atomic pointer.
type AtomicLevel struct {
l *atomic.Int32
}
var _ internal.LeveledEnabler = AtomicLevel{}
// NewAtomicLevel creates an AtomicLevel with InfoLevel and above logging
// enabled.
func NewAtomicLevel() AtomicLevel {
lvl := AtomicLevel{l: new(atomic.Int32)}
lvl.l.Store(int32(InfoLevel))
return lvl
}
// NewAtomicLevelAt is a convenience function that creates an AtomicLevel
// and then calls SetLevel with the given level.
func NewAtomicLevelAt(l zapcore.Level) AtomicLevel {
a := NewAtomicLevel()
a.SetLevel(l)
return a
}
// ParseAtomicLevel parses an AtomicLevel based on a lowercase or all-caps ASCII
// representation of the log level. If the provided ASCII representation is
// invalid an error is returned.
//
// This is particularly useful when dealing with text input to configure log
// levels.
func ParseAtomicLevel(text string) (AtomicLevel, error) {
a := NewAtomicLevel()
l, err := zapcore.ParseLevel(text)
if err != nil {
return a, err
}
a.SetLevel(l)
return a, nil
}
// Enabled implements the zapcore.LevelEnabler interface, which allows the
// AtomicLevel to be used in place of traditional static levels.
func (lvl AtomicLevel) Enabled(l zapcore.Level) bool {
return lvl.Level().Enabled(l)
}
// Level returns the minimum enabled log level.
func (lvl AtomicLevel) Level() zapcore.Level {
return zapcore.Level(int8(lvl.l.Load()))
}
// SetLevel alters the logging level.
func (lvl AtomicLevel) SetLevel(l zapcore.Level) {
lvl.l.Store(int32(l))
}
// String returns the string representation of the underlying Level.
func (lvl AtomicLevel) String() string {
return lvl.Level().String()
}
// UnmarshalText unmarshals the text to an AtomicLevel. It uses the same text
// representations as the static zapcore.Levels ("debug", "info", "warn",
// "error", "dpanic", "panic", and "fatal").
func (lvl *AtomicLevel) UnmarshalText(text []byte) error {
if lvl.l == nil {
lvl.l = &atomic.Int32{}
}
var l zapcore.Level
if err := l.UnmarshalText(text); err != nil {
return err
}
lvl.SetLevel(l)
return nil
}
// MarshalText marshals the AtomicLevel to a byte slice. It uses the same
// text representation as the static zapcore.Levels ("debug", "info", "warn",
// "error", "dpanic", "panic", and "fatal").
func (lvl AtomicLevel) MarshalText() (text []byte, err error) {
return lvl.Level().MarshalText()
}