Revert "Add option to cosume connect events rather than polling to restart deployments"

This reverts commit a5f4a7a0c1.
This commit is contained in:
jillianwilson
2021-10-27 11:54:04 -03:00
parent a8e6a4a4f1
commit 591b8949cd
773 changed files with 23988 additions and 107187 deletions

View File

@@ -12,7 +12,6 @@ import (
"fmt"
"io"
"strings"
"sync"
)
// A UUID is a 128 bit (16 byte) Universal Unique IDentifier as defined in RFC
@@ -34,27 +33,7 @@ const (
Future // Reserved for future definition.
)
const randPoolSize = 16 * 16
var (
rander = rand.Reader // random function
poolEnabled = false
poolMu sync.Mutex
poolPos = randPoolSize // protected with poolMu
pool [randPoolSize]byte // protected with poolMu
)
type invalidLengthError struct{ len int }
func (err invalidLengthError) Error() string {
return fmt.Sprintf("invalid UUID length: %d", err.len)
}
// IsInvalidLengthError is matcher function for custom error invalidLengthError
func IsInvalidLengthError(err error) bool {
_, ok := err.(invalidLengthError)
return ok
}
var rander = rand.Reader // random function
// Parse decodes s into a UUID or returns an error. Both the standard UUID
// forms of xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx and
@@ -89,7 +68,7 @@ func Parse(s string) (UUID, error) {
}
return uuid, nil
default:
return uuid, invalidLengthError{len(s)}
return uuid, fmt.Errorf("invalid UUID length: %d", len(s))
}
// s is now at least 36 bytes long
// it must be of the form xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
@@ -133,7 +112,7 @@ func ParseBytes(b []byte) (UUID, error) {
}
return uuid, nil
default:
return uuid, invalidLengthError{len(b)}
return uuid, fmt.Errorf("invalid UUID length: %d", len(b))
}
// s is now at least 36 bytes long
// it must be of the form xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
@@ -264,31 +243,3 @@ func SetRand(r io.Reader) {
}
rander = r
}
// EnableRandPool enables internal randomness pool used for Random
// (Version 4) UUID generation. The pool contains random bytes read from
// the random number generator on demand in batches. Enabling the pool
// may improve the UUID generation throughput significantly.
//
// Since the pool is stored on the Go heap, this feature may be a bad fit
// for security sensitive applications.
//
// Both EnableRandPool and DisableRandPool are not thread-safe and should
// only be called when there is no possibility that New or any other
// UUID Version 4 generation function will be called concurrently.
func EnableRandPool() {
poolEnabled = true
}
// DisableRandPool disables the randomness pool if it was previously
// enabled with EnableRandPool.
//
// Both EnableRandPool and DisableRandPool are not thread-safe and should
// only be called when there is no possibility that New or any other
// UUID Version 4 generation function will be called concurrently.
func DisableRandPool() {
poolEnabled = false
defer poolMu.Unlock()
poolMu.Lock()
poolPos = randPoolSize
}